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ИНФОРМАЦИЯ:
Год выпуска: 2017 Жанр: Action /Shooter / 3D / 1st Person Разработчик: TeamEPIC Издательство: Сборка от Stone Версия: 1.4.22 Тип издания: Неофициальный Язык интерфейса: русский + английский Язык озвучки: русский + английский Таблэтка: Не требуется СИСТЕМНЫЕ ТРЕБОВАНИЯ: ✔ Операционная система: Windows XP / Vista / 7 / 8.1 / 10 ✔ Процессор: Intel® Core™2 Duo 2.4 GHz / AMD Athlon(tm) X4 ✔ Оперативная память: 4 GB ✔ Видеокарта: 1 GB / nVIDIA® GeForce™ / ATI Radeon® ✔ Звуковая карта: Звуковое устройство, совместимое с DirectX® 9.0с ✔ Свободное место на жестком диске: 13 Гб ОПИСАНИЕ: S.T.A.L.K.E.R. Call of Chernobyl является уникальной платформой объединяющей в себе игровые уровни всей трилогии Сталкера, построенной на движке Зова Припяти. Полная нелинейность прохождения игры подчеркивается фриплейной направленностью игровой механики, однако Call of Chernobyl способна предложить игрокам прохождение в режиме истории и зомби выживания. Одной из главных особенностей является возможность выбора игроком на старте принадлежность к одной из группировок, главного героя и место появления на игровой локации.- Состав сборкиМоды:- STCoP Weapon Pack 2.8 (v.5) + некоторые стволы из Arsenal Overhaul 3.1 (v.5) - Outfit_Addon_1.4.7 - DRXCoCQuestlines_1.25 - DRXCoCDynamicAnomalies_1.3 - DRXCoCDynamicFactionRelations_1.8 - Smurths_Dynamic_Hud_v.3.2.2.8 - CoC Reworked UI (UI из Lost Alpha) - PDA v0.6.2 (by FonSwong) - Новая локация "Поляна" - Работа проводником 4.2 - Анимированные детекторы - Русское радио - Русификатор под все аддоны и моды (от av661194) Мини-моды: - Рандомные новости v10.8 - Новости из Misery - Новости о войне группировок - Новости о выбросе - Новости о гибели сталкеров - Новости от Скели - Новости от VanoSanturi - Жизнь по всей зоне (от NecrONIKS) - Corpses_drop_1.4.22 - Любой портрет выбранной группировки (by antonnkz76) - Анимация на все предметы и на отрезание частей мутантов - Можно зажигать / тушить костры (by Alundaio) - 33 новых артефакта (от av661194) Моды и фиксы от Stone1. Увеличен переносимый вес (Максимальный - 110 кг, рекомендуемый - 100 кг)2. Уменьшена износимость Грозы 3. Уменьшен вес патронов 5.45x39 (обычные и бронебойные), 5.56x45 (обычные и бронебойные) 4. Уменьшена уставаемость ГГ во время бега 5. Увеличена вероятность спавна артефактов с 15% до 30% (при ачивке "Геологист" с 30% до 40%) 6. Изменён перевод группировок. Вместо "Клан" - "Группа". Название группировок теперь единственном числе (Пример "Наёмники" - "Наёмник") 7. Точечный прицел (также повышена точность оружия) 8. Новое меню + музыка (от Stone) 9. Возможность продавать любые части мутантов любому НПС и торговцу 10. Сыч, Бармен, Гаваец теперь являются торговцами как и положено 11. Детекторы "Велес" и "Сварог" появляются с вероятностью 20% для "Велеса" и 10% для "Сварога" в ассортименте Сахарова и Германа 12. Пак изменений: а) Артефакт "Компасс" и "Сердце Оазиса" теперь не излучают радиацию. б) Предметы (аптечка, таблетки и т.д.) используются 1 раз (как в оригинале), чтобы не мусорить в инвентаре (Справедливо, потому что почти в каждом трупе есть аптечка или таблетки) в) Уменьшен вес рекомплектов и контейнера для артефактов для удобства г) Уменьшен вес провианта (еды) (как было на патче 1.2.39) - PDA v0.6.2 (исправлено описание и вылет при большом размере аудиофайла) - 25 радиостанций из народной солянки для PDA v0.6.2 - Адаптировал PDA v0.6.2 и CoC Reworked UI к Smurths_Dynamic_Hud_for_v.3.2.2.8 - Адаптировал локацию "Поляна" к некоторым аддонам - Адаптировал "Работа проводником 4.2" к некоторым аддонам - Адаптировал некоторые стволы из Arsenal Overhaul 3.1 (v.5) к STCoP Weapon Pack 2.8 (v.5) - Исправлен вылет связанный с пистолетом Walther (Smurths_Dynamic_Hud_for_v.3.2.2.8 + STCOP) - Исправлены вылеты связанные с худом (STCOP + Outfit Addon) - Точечный прицел (также повышена точность оружия) - Исправлены вылеты с _msg секциями у Smurths_Dynamic_Hud_for_v.3.2.2.8 - Патченый движок (использовался 4GB Patch) Дополнительная информацияМоя сборка направлена на стабильность, вылетов за 4 дня игры не заметил.Так же я предоставил возможность установить графический мод на ваш выбор, поэтому не пихал его в данную сборку. Группа вконтакте: https://vk.com/coc_stone Порядок установки1) Скачать2) Распаковать архив в любое место 3) Запустить Stalker-CoC.exe с папки СкриншотыПоследний раз редактировалось: Stone (2017-11-03 16:56), всего редактировалось 22 раз(а) |
boch2005
Отправлено: 18-Ноя-2017 08:56
(спустя 5 месяцев 1 день)
Кто скачал торрент киньте ссылку на гугл или яндекс
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Reaper1337
Отправлено: 19-Ноя-2017 03:45
(спустя 18 часов)
Сборка хороша, с неё начал знакомство с модификацией Call Of Chernobyl. Только вот незадача. Начал новую игру за учёных. Беру напарника с собой. Через горячую клавишу хочу переместить его на точку и получаю вылет. Лог есть.
А пишут про стабильность :) Лог* Detected CPU: Intel(R) Pentium(R) CPU B960 @ 2.20GHz [GenuineIntel], F6/M10/S7, 2225.00 mhz, 46-clk 'rdtsc'* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT * CPU cores/threads: 2/2 Initializing File System... using fs-ltx fsgame.ltx FS: 44836 files cached 50 archives, 7845Kb memory used. Init FileSystem 4.648407 sec 'xrCore' build 6532, Dec 24 2016 EH: E283722790D7E160CBC90F76D2580B85 -----loading c:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\system.ltx -----loading c:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll command line Executing config-script "user.ltx"... [appdata\user.ltx] successfully loaded. Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[4046380 K], reserved[61520 K], committed[86340 K] * [ D3D ]: textures[0 K] * [x-ray]: process heap[18520 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[15907 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=C:\Games\S.T.A.L.K.E.R. - Call of Chernobyl\bin\ dir[1]=C:\Games\S.T.A.L.K.E.R. - Call of Chernobyl\ dir[2]=C:\Games\S.T.A.L.K.E.R. - Call of Chernobyl\bin\ dir[3]=C:\Windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList OpenAL Soft devices OpenAL Soft SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] 3. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "c:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx"... [c:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\rspec_default.ltx"... ! Unknown command: r2_sun_far [c:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "c:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx"... [c:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [appdata\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl ! sound: OpenAL: Can't create source. Error: Invalid Value. ! SOUND: OpenAL: Max targets - 256 Starting RENDER device... * GPU [vendor:10DE]-[device:DE9]: NVIDIA GeForce GT 630M * GPU driver: 23.21.13.8813 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 2707 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K * distortion: used, dev(30),need(14) * color_mapping: used, dev(30),need(14) * SSample: 1366x768 compiling shader postprocess compiling shader postprocess_d compiling shader postprocess_cm_pre * SSample: enabled compiling shader particle_distort compiling shader particle compiling shader particle - r__tf_aniso 4 - r1_tf_mipbias 0. compiling shader simple_color compiling shader portal compiling shader editor compiling shader sky2 compiling shader sky2 compiling shader clouds compiling shader clouds Starting engine... compiling shader hud_font Loading DLL: xrGameSpy.dll intro_start intro_logo intro_delete ::update_logo_intro compiling shader yuv2rgb ! Invalid ogg-comment version, file: c:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\music\menu.ogg * [win32]: free[3818004 K], reserved[70188 K], committed[306048 K] * [ D3D ]: textures[64 K] * [x-ray]: process heap[121763 K], game lua[2069 K], render[144 K] * [x-ray]: economy: strings[16378 K], smem[0 K] * 0.0 : [ 55] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] amik\weapons\flame\trace * 0.0 : [ 1] amik\weapons\flame\trail * 0.0 : [ 1] amik\weapons\flash_02 * 0.0 : [ 1] amik\weapons\flash_04 * 0.0 : [ 1] amik\weapons\trace * 0.0 : [ 1] amik\weapons\trace_01 * 0.0 : [ 1] fx\fx_flare1 * 0.0 : [ 1] fx\fx_flare2 * 0.0 : [ 1] fx\fx_flare3 * 0.0 : [ 1] fx\fx_gradient * 0.0 : [ 1] fx\fx_gradient1 * 0.0 : [ 1] fx\fx_lightning * 0.0 : [ 1] fx\fx_moon_halo_phase_1 * 0.0 : [ 1] fx\fx_moon_halo_phase_2 * 0.0 : [ 1] fx\fx_moon_halo_phase_3 * 0.0 : [ 1] fx\fx_moon_halo_phase_4 * 0.0 : [ 1] fx\fx_moon_halo_phase_5 * 0.0 : [ 1] fx\fx_moon_halo_phase_6 * 0.0 : [ 1] fx\fx_moon_halo_phase_7 * 0.0 : [ 1] fx\fx_moon_phase_1 * 0.0 : [ 1] fx\fx_moon_phase_2 * 0.0 : [ 1] fx\fx_moon_phase_3 * 0.0 : [ 1] fx\fx_moon_phase_4 * 0.0 : [ 1] fx\fx_moon_phase_5 * 0.0 : [ 1] fx\fx_moon_phase_6 * 0.0 : [ 1] fx\fx_moon_phase_7 * 0.0 : [ 1] fx\fx_rain * 0.0 : [ 1] fx\fx_rainsplash1 * 0.0 : [ 1] fx\fx_sun * 0.0 : [ 1] fx\fx_sun_fog * 0.0 : [ 1] fx\fx_sun_gradient * 0.0 : [ 1] fx\fx_sun_halo * 0.0 : [ 1] fx\fx_sun_morning * 0.0 : [ 1] fx\fx_sun_rise * 0.0 : [ 1] fx\fx_thunderbolts_gradient * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge * 0.0 : [ 1] fx\fx_volumefog1 * 0.0 : [ 1] glow\glow_04 * 0.0 : [ 1] glow\glow_fire1 * 0.0 : [ 1] glow\glow_fire1_soc * 0.0 : [ 1] glow\glow_orange * 0.0 : [ 1] glow\glow_orange2 * 0.0 : [ 1] glow\glow_orange_bright * 0.0 : [ 1] glow\glow_rays * 0.0 : [ 1] glow\glow_white * 0.0 : [ 1] glow\glow_yellow * 0.0 : [ 1] pfx\pfx_ani-explosion-02 * 0.0 : [ 1] pfx\pfx_ani-explosion-02-b-a * 0.0 : [ 1] pfx\pfx_ani-explosion-02a * 0.0 : [ 1] pfx\pfx_ani-fire01 * 0.0 : [ 1] pfx\pfx_ani-smoke-01 * 0.0 : [ 1] pfx\pfx_anomaly_1 * 0.0 : [ 1] pfx\pfx_anomaly_16 * 0.0 : [ 1] pfx\pfx_anomaly_17 * 0.0 : [ 1] pfx\pfx_anomaly_18 * 0.0 : [ 1] pfx\pfx_anomaly_19 * 0.0 : [ 1] pfx\pfx_anomaly_2 * 0.0 : [ 1] pfx\pfx_anomaly_21 * 0.0 : [ 1] pfx\pfx_anomaly_23 * 0.0 : [ 1] pfx\pfx_anomaly_2_green * 0.0 : [ 1] pfx\pfx_anomaly_3 * 0.0 : [ 1] pfx\pfx_anomaly_4 * 0.0 : [ 1] pfx\pfx_anomaly_5 * 0.0 : [ 1] pfx\pfx_anomaly_6 * 0.0 : [ 1] pfx\pfx_anomaly_7 * 0.0 : [ 1] pfx\pfx_anomaly_8 * 0.0 : [ 1] pfx\pfx_anomaly_88 * 0.0 : [ 1] pfx\pfx_anomaly_9 * 0.0 : [ 1] pfx\pfx_bloodsplash1 * 0.0 : [ 1] pfx\pfx_bloodsplash2 * 0.0 : [ 1] pfx\pfx_blurry_cloud * 0.0 : [ 1] pfx\pfx_brick * 0.0 : [ 1] pfx\pfx_bubble * 0.0 : [ 1] pfx\pfx_bubble_1 * 0.0 : [ 1] pfx\pfx_bubble_water * 0.0 : [ 1] pfx\pfx_cc_lighting_grad2 * 0.0 : [ 1] pfx\pfx_cc_lightings * 0.0 : [ 1] pfx\pfx_concretedebris_01 * 0.0 : [ 1] pfx\pfx_concretepuffs_01 * 0.0 : [ 1] pfx\pfx_dist2 * 0.0 : [ 1] pfx\pfx_dist2inv * 0.0 : [ 1] pfx\pfx_dist3 * 0.0 : [ 1] pfx\pfx_dist4 * 0.0 : [ 1] pfx\pfx_dist7 * 0.0 : [ 1] pfx\pfx_dist8 * 0.0 : [ 1] pfx\pfx_dist9 * 0.0 : [ 1] pfx\pfx_dist_teleport * 0.0 : [ 1] pfx\pfx_distort_anomaly * 0.0 : [ 1] pfx\pfx_distortion * 0.0 : [ 1] pfx\pfx_electrostatic * 0.0 : [ 1] pfx\pfx_explotions_2 * 0.0 : [ 1] pfx\pfx_explotions_3 * 0.0 : [ 1] pfx\pfx_explotions_4 * 0.0 : [ 1] pfx\pfx_explotions_smoke * 0.0 : [ 1] pfx\pfx_flame * 0.0 : [ 1] pfx\pfx_flame_01 * 0.0 : [ 1] pfx\pfx_flamefx_01 * 0.0 : [ 1] pfx\pfx_flash_01 * 0.0 : [ 1] pfx\pfx_flash_05 * 0.0 : [ 1] pfx\pfx_flash_07 * 0.0 : [ 1] pfx\pfx_gologramma * 0.0 : [ 1] pfx\pfx_gradient * 0.0 : [ 1] pfx\pfx_gradient1 * 0.0 : [ 1] pfx\pfx_leaves_01 * 0.0 : [ 1] pfx\pfx_leaves_02 * 0.0 : [ 1] pfx\pfx_light * 0.0 : [ 1] pfx\pfx_light1 * 0.0 : [ 1] pfx\pfx_light3 * 0.0 : [ 1] pfx\pfx_light4 * 0.0 : [ 1] pfx\pfx_lighting_stancia_01 * 0.0 : [ 1] pfx\pfx_lighting_stancia_02 * 0.0 : [ 1] pfx\pfx_lightning_01 * 0.0 : [ 1] pfx\pfx_lightning_02 * 0.0 : [ 1] pfx\pfx_ligth_6 * 0.0 : [ 1] pfx\pfx_plasma * 0.0 : [ 1] pfx\pfx_shells1 * 0.0 : [ 1] pfx\pfx_shells2 * 0.0 : [ 1] pfx\pfx_skinsplash1 * 0.0 : [ 1] pfx\pfx_smoke_a * 0.0 : [ 1] pfx\pfx_smoke_b * 0.0 : [ 1] pfx\pfx_smokepuffs1 * 0.0 : [ 1] pfx\pfx_smokepuffs2 * 0.0 : [ 1] pfx\pfx_spark_01 * 0.0 : [ 1] pfx\pfx_spark_02 * 0.0 : [ 1] pfx\pfx_sparks * 0.0 : [ 1] pfx\pfx_specks * 0.0 : [ 1] pfx\pfx_specks_poison * 0.0 : [ 1] pfx\pfx_spikey_star * 0.0 : [ 1] pfx\pfx_splash3 * 0.0 : [ 1] pfx\pfx_splash_01 * 0.0 : [ 1] pfx\pfx_splash_02 * 0.0 : [ 1] pfx\pfx_step_blood * 0.0 : [ 1] pfx\pfx_stonedebris1 * 0.0 : [ 1] pfx\pfx_stonedebris2 * 0.0 : [ 1] pfx\pfx_synus * 0.0 : [ 1] pfx\pfx_teleport * 0.0 : [ 1] pfx\pfx_test_textures * 0.0 : [ 1] 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sky\sky_20_cube#small * 0.0 : [ 4] sky\sky_2_clouds_cube * 0.0 : [ 4] sky\sky_2_clouds_cube#small * 0.0 : [ 4] sky\sky_2_cube * 0.0 : [ 4] sky\sky_2_cube#small * 0.0 : [ 12] sky\sky_3_cube * 0.0 : [ 12] sky\sky_3_cube#small * 0.0 : [ 3] sky\sky_4_cube * 0.0 : [ 3] sky\sky_4_cube#small * 0.0 : [ 30] sky\sky_5_cube * 0.0 : [ 30] sky\sky_5_cube#small * 0.0 : [ 7] sky\sky_6_cube * 0.0 : [ 7] sky\sky_6_cube#small * 0.0 : [ 11] sky\sky_7_cube * 0.0 : [ 11] sky\sky_7_cube#small * 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 49] sky\sky_9_cube * 0.0 : [ 49] sky\sky_9_cube#small * 0.0 : [3080] sky\sky_oblaka * 0.0 : [ 1] ui\ui_actor_hint_wnd * 0.0 : [ 1] ui\ui_actor_sleep_screen * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 4.1 : [ 1] ui\teamepic_logo * 4.1 : [ 1] ui\ui_magnifier * 8.1 : [ 1] днс - quicksave1 * 16.1 : [ 1] ui\ui_font_arial_14_1024 * 32.1 : [ 4] fx\fx_noise2 * 32.1 : [ 1] ui\ui_font_letter_16_1024 * 32.1 : [ 1] ui\ui_font_letter_18_1024 * 33.0 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_graff_19_1024 * 64.1 : [ 1] ui\ui_font_graff_22_1024 * 64.1 : [ 1] ui\ui_font_hud_01 * 64.1 : [ 1] ui\ui_font_hud_02 * 128.1 : [ 1] ui\ui_font_graff_32_1024 * 128.1 : [ 1] ui\ui_font_letter_25_1024 * 256.1 : [ 1] ui\ui_font_graff_50_1024 * 1024.1 : [ 1] ui\ui_actor_main_menu2 * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_actor_multiplayer_background * 1024.1 : [ 1] ui\ui_actor_multiplayer_game_menu * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels_1 * 1024.1 : [ 1] ui\ui_common * 8100.0 : [ 1] ui\ui_background_new compiling shader model_def_hq compiling shader model_def_hq_4 compiling shader model_def_lq compiling shader model_def_lq_4 compiling shader add_point compiling shader model_def_point_4 compiling shader add_spot compiling shader model_def_spot_4 compiling shader model_shadow compiling shader model_def_shadow_4 "c:\games\s.t.a.l.k.e.r. - call of chernobyl\bin\xrengine.exe" * phase time: 0 ms * phase cmem: 157092 K Loading objects... compiling shader model_def_hq_0 compiling shader model_def_lq_0 compiling shader model_def_point_0 compiling shader model_def_spot_0 compiling shader model_def_shadow_0 compiling shader model_env_hq compiling shader model_env_hq_1 compiling shader model_env_lq compiling shader model_env_lq_1 compiling shader model_def_point_1 compiling shader model_def_spot_1 compiling shader model_def_shadow_1 compiling shader model_env_hq_0 compiling shader model_env_lq_0 compiling shader model_def_hq_1 compiling shader model_def_lq_1 compiling shader model_env_hq_3 compiling shader model_env_lq_3 compiling shader model_def_point_3 compiling shader model_def_spot_3 compiling shader model_def_shadow_3 compiling shader model_def_hq_3 compiling shader model_def_lq_3 compiling shader simple compiling shader model_def_lqs_0 Loading models... *[prefetch]time: 28746 ms *[prefetch]memory: 46765Kb Call of Chernobyl version Зов Чернобыля 1.4.22 / Сборка от Stone (Антон Паскевич) using marshal library ! [ERROR] --- Failed to load script warfare_news alife_storage_manager.on_game_start() ammo_aggregation.on_game_start() artefact_degradation.on_game_start() axr_companions.on_game_start() axr_keybind.on_game_start() axr_task_manager.on_game_start() axr_trade_manager.on_game_start() axr_turn_on_campfire.on_game_start() azazel_mode.on_game_start() bind_campfire.on_game_start() coc_treasure_manager.on_game_start() drx_dynamic_anomaly.on_game_start() dxr_encyclopedia.on_game_start() dxr_scopes.on_game_start() * sound : cache: 65537 kb, 4856 lines, 13820 bpl dynamic_news_manager.on_game_start() enhanced_animations.on_game_start() fast_travel.on_game_start() game_relations.on_game_start() info_portions.on_game_start() item_animations.on_game_start() itms_manager.on_game_start() jg_guider.on_game_start() jg_timers.on_game_start() m_mines.on_game_start() mask_hud.on_game_start() mob_trade.on_game_start() modules.on_game_start() pda.on_game_start() pda_fonswong.on_game_start() phantom_manager.on_game_start() release_item_manager.on_game_start() safe_release_manager.on_game_start() sleep_dep.on_game_start() slot_hud.on_game_start() surge_manager.on_game_start() survival_mode.on_game_start() ui_enemy_health.on_game_start() ui_mm_faction_select.on_game_start() wpn_effects.on_game_start() xr_combat_ignore.on_game_start() xr_corpse_detection.on_game_start() xr_danger.on_game_start() xr_eat_medkit.on_game_start() xr_gather_items.on_game_start() xr_statistic.on_game_start() xrs_debug_tools.on_game_start() xrs_dyn_music.on_game_start() xrs_facer.on_game_start() xrs_kill_wounded.on_game_start() zone_new.on_game_start() * phase time: 29449 ms * phase cmem: 193996 K * phase time: 16 ms * phase cmem: 193980 K * Loading spawn registry... * 18305 spawn points are successfully loaded * Loading objects... * 34414 objects are successfully loaded * Game днс - quicksave1 is successfully loaded from file 'appdata\savedgames\днс - quicksave1.scop' (2.073s) * phase time: 2072 ms * phase cmem: 261962 K * phase time: 78 ms * phase cmem: 261975 K * phase time: 30 ms * phase cmem: 261972 K * WARNING: player not logged in * client : connection accepted - <All Ok> * phase time: 21 ms * phase cmem: 262006 K * phase time: 16 ms * phase cmem: 262006 K * phase time: 2596 ms * phase cmem: 308894 K compiling shader simple compiling shader simple_point compiling shader simple_spot compiling shader vert_dt compiling shader vert_dt compiling shader vert compiling shader vert compiling shader vert_point compiling shader vert_spot compiling shader vert_l compiling shader vert_l compiling shader lmap_dt compiling shader lmap_dt compiling shader lmap compiling shader lmap compiling shader lmap_point compiling shader lmap_spot compiling shader lmap_l compiling shader lmap_l compiling shader water compiling shader water compiling shader waterd compiling shader waterd compiling shader impl_dt compiling shader impl_dt compiling shader impl_point compiling shader impl_spot compiling shader impl_l compiling shader impl_l compiling shader tree_s_dt compiling shader tree_s compiling shader tree_s_point compiling shader tree_s_spot compiling shader lod compiling shader lod compiling shader tree_w_dt compiling shader tree_w_point compiling shader tree_w_spot compiling shader tree_w compiling shader avg4 * phase time: 434 ms * phase cmem: 310356 K * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65466 verts, 2045 Kb * [Loading VB] 26578 verts, 830 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 32695 verts, 1021 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 55671 verts, 1739 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048560 indices, 2047 Kb * [Loading IB] 25296 indices, 49 Kb * phase time: 737 ms * phase cmem: 310518 K * phase time: 79 ms * phase cmem: 312635 K compiling shader detail compiling shader detail_wave compiling shader detail_still * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 11590 v(20), 6100 p * [DETAILS] Batch(61), VB(226K), IB(35K) * phase time: 41 ms * phase cmem: 312672 K * Loading HOM: c:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\levels\l08_yantar\level.hom * phase time: 32 ms * phase cmem: 312836 K * phase time: 19 ms * phase cmem: 312836 K * phase time: 17 ms * phase cmem: 312836 K * t-report - base: 1091, 531662 K * t-report - lmap: 12, 12289 K * WARNING: player not logged in ! Can't find texture 'map\map_l12u_control_monolith' * phase time: 7125 ms * phase cmem: 335889 K * phase time: 85 ms * phase cmem: 335887 K * [win32]: free[2655144 K], reserved[88664 K], committed[1450432 K] * [ D3D ]: textures[602755 K] * [x-ray]: process heap[335887 K], game lua[30774 K], render[152 K] * [x-ray]: economy: strings[23247 K], smem[1979 K] ! Missing ogg-comment, file: c:\games\s.t.a.l.k.e.r. - call of chernobyl\gamedata\sounds\interface\inv_nosound.ogg task_functor.under_faction_control_target_id is nil DRX DA: Dynamic anomalies already spawned on this level compiling shader model_def_hq_2 compiling shader model_def_lq_2 compiling shader model_def_point_2 compiling shader model_def_spot_2 compiling shader model_def_shadow_2 compiling shader model_env_lq_2 compiling shader model_distort4glass_2 compiling shader base_lplanes compiling shader model_def_lplanes_0 compiling shader particle_alphaonly compiling shader model_distort_0 compiling shader model_distort4glass_0 compiling shader model_def_lqs_1 compiling shader model_env_hq_2 compiling shader model_def_lplanes_2 compiling shader model_distort_2 collectgarbage before=35058324Kb collectgarbage after=28990118Kb intro_start game_loaded * MEMORY USAGE: 449253 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded compiling shader model_distort4ghost_2 compiling shader model_def_lplanes_4 compiling shader model_distort4ghost_4 ! WARNING: SV: can't find children [30073] of parent [1223186096] * [win32]: free[2354420 K], reserved[94472 K], committed[1745348 K] * [ D3D ]: textures[627645 K] * [x-ray]: process heap[443745 K], game lua[37611 K], render[1150 K] * [x-ray]: economy: strings[24497 K], smem[10722 K] * Saving spawns... * Saving objects... * 34405 objects are successfully saved * Game днс - quicksave1.scop is successfully saved to file 'appdata\savedgames\днс - quicksave1.scop' compiling shader yuv2rgb * [win32]: free[2299240 K], reserved[92880 K], committed[1802120 K] * [ D3D ]: textures[637985 K] * [x-ray]: process heap[465891 K], game lua[33983 K], render[1576 K] * [x-ray]: economy: strings[24717 K], smem[11668 K] * [win32]: free[2274064 K], reserved[88920 K], committed[1831256 K] * [ D3D ]: textures[658498 K] * [x-ray]: process heap[471137 K], game lua[36950 K], render[1710 K] * [x-ray]: economy: strings[24736 K], smem[11677 K] current_state 5 next_state 5 item_sect wpn_pp2000 H_Parent sim_default_stalker_0 current_state 5 next_state 5 item_sect wpn_m4 H_Parent sim_default_stalker_2 current_state 5 next_state 5 item_sect wpn_ak74u H_Parent sim_default_stalker_2 current_state 5 next_state 5 item_sect wpn_aks74 H_Parent sim_default_stalker_2 * Saving spawns... * Saving objects... * 34394 objects are successfully saved * Game днс - autosave.scop is successfully saved to file 'appdata\savedgames\днс - autosave.scop' - Disconnect - Destroying level * 0.0 : [ 70] $null * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$distort * 0.0 : [ 360] $user$projector * 0.0 : [ 6] $user$rendertarget * 0.0 : [ 5] $user$rendertarget_color_map * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 1] $user$tonemap * 0.0 : [ 3] wpn\wpn_protecta_dots * 0.1 : [ 1] map\map_l12u_control_monolith * 0.4 : [ 1] pfx\pfx_spark_01 * 0.4 : [ 1] pfx\pfx_spark_02 * 0.4 : [ 1] map\map_nomap * 0.6 : [ 364] internal\internal_light_attclip * 0.7 : [ 1] pfx\pfx_step_blood * 1.1 : [ 3] wpn\wpn_addon_scope_green_lense * 1.1 : [ 3] wpn\wpn_addon_scope_red_lense * 1.4 : [ 1] pfx\pfx_bubble * 1.4 : [ 1] pfx\pfx_leaves_01 * 1.4 : [ 1] pfx\pfx_leaves_02 * 1.4 : [ 1] pfx\pfx_splash3 * 1.4 : [ 1] pfx\pfx_splash_02 * 1.4 : [ 1] pfx\pfx_synus * 1.4 : [ 1] pfx\pfx_vehmetaldebris_01 * 1.4 : [ 1] prop\prop_provod_02 * 1.5 : [ 1] glow\glow_rays * 2.7 : [ 4] act\act_specnaz_glass * 2.7 : [ 1] pfx\pfx_concretedebris_01 * 3.1 : [ 5] sky\sky_12_vibros_cube#small * 3.1 : [ 26] sky\sky_13_cube#small * 3.1 : [ 16] sky\sky_13_cube_night#small * 3.1 : [ 12] sky\sky_13_vibros_cube#small * 3.1 : [ 10] sky\sky_14_cube#small * 3.1 : [ 4] sky\sky_17_clouds_cube#small * 3.1 : [ 4] sky\sky_17_cube#small * 3.1 : [ 8] sky\sky_18_cube#small * 3.1 : [ 11] sky\sky_19_cube#small * 3.1 : [ 4] sky\sky_1_clouds_cube#small * 3.1 : [ 4] sky\sky_20_clouds_cube#small * 3.1 : [ 4] sky\sky_20_cube#small * 3.1 : [ 4] sky\sky_2_clouds_cube#small * 3.1 : [ 4] sky\sky_2_cube#small * 3.1 : [ 12] sky\sky_3_cube#small * 3.1 : [ 3] sky\sky_4_cube#small * 3.1 : [ 30] sky\sky_5_cube#small * 3.1 : [ 7] sky\sky_6_cube#small * 3.1 : [ 11] sky\sky_7_cube#small * 3.1 : [ 8] sky\sky_8_cube#small * 3.1 : [ 49] sky\sky_9_cube#small * 4.1 : [ 1] fx\fx_flare1 * 4.1 : [ 1] fx\fx_flare2 * 4.1 : [ 1] fx\fx_flare3 * 4.1 : [ 1] fx\fx_sun_rise * 4.1 : [ 1] pfx\pfx_flamefx_01 * 4.1 : [ 1] ui\cursor * 5.4 : [ 6] act\act_stalker_nauch_glass * 5.4 : [ 1] pfx\pfx_anomaly_21 * 5.4 : [ 1] pfx\pfx_bloodsplash1 * 5.4 : [ 1] pfx\pfx_bubble_1 * 5.4 : [ 1] pfx\pfx_bubble_water * 5.4 : [ 1] pfx\pfx_dist2 * 5.4 : [ 1] pfx\pfx_dist2inv * 5.4 : [ 1] pfx\pfx_dist3 * 5.4 : [ 1] pfx\pfx_dist4 * 5.4 : [ 1] pfx\pfx_dist7 * 5.4 : [ 1] pfx\pfx_dist8 * 5.4 : [ 1] pfx\pfx_dist9 * 5.4 : [ 1] pfx\pfx_dist_glass * 5.4 : [ 1] pfx\pfx_dist_teleport * 5.4 : [ 1] pfx\pfx_distort_anomaly * 5.4 : [ 1] pfx\pfx_distortion * 5.4 : [ 1] pfx\pfx_flash_05 * 5.4 : [ 1] pfx\pfx_flash_07 * 5.4 : [ 1] pfx\pfx_specks * 5.4 : [ 1] pfx\pfx_specks_poison * 5.4 : [ 1] pfx\pfx_spikey_star * 5.4 : [ 1] pfx\pfx_splash_01 * 5.4 : [ 1] pfx\pfx_stonedebris1 * 5.4 : [ 1] pfx\pfx_stonedebris2 * 5.4 : [ 1] pfx\pfx_vehglassdebris_01 * 5.4 : [ 1] pfx\pfx_water_wave * 5.5 : [ 1] fx\fx_rain * 5.5 : [ 1] glow\glow_orange2 * 5.5 : [ 1] wm\wm_bullet_asfalt_1 * 5.5 : [ 1] wm\wm_bullet_asfalt_2 * 5.5 : [ 1] wm\wm_bullet_asfalt_3 * 5.5 : [ 1] wm\wm_bullet_brick_1 * 5.5 : [ 1] wm\wm_bullet_brick_2 * 5.5 : [ 1] wm\wm_bullet_concrete * 5.5 : [ 1] wm\wm_bullet_concrete_1 * 5.5 : [ 1] wm\wm_bullet_concrete_2 * 5.5 : [ 1] wm\wm_bullet_concrete_4 * 5.5 : [ 1] wm\wm_bullet_concrete_5 * 5.5 : [ 1] wm\wm_bullet_concrete_6 * 5.5 : [ 1] wm\wm_bullet_concrete_7 * 5.5 : [ 1] wm\wm_bullet_ground * 5.5 : [ 1] wm\wm_bullet_ground_1 * 5.5 : [ 1] wm\wm_bullet_ground_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik * 5.5 : [ 1] wm\wm_bullet_metall_thik_1 * 5.5 : [ 1] wm\wm_bullet_metall_thik_2 * 5.5 : [ 1] wm\wm_bullet_metall_thik_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin * 5.5 : [ 1] wm\wm_bullet_metall_thin_1 * 5.5 : [ 1] wm\wm_bullet_metall_thin_2 * 5.5 : [ 1] wm\wm_bullet_metall_thin_3 * 5.5 : [ 1] wm\wm_bullet_metall_thin_4 * 5.5 : [ 1] wm\wm_bullet_wood * 5.5 : [ 1] wm\wm_bullet_wood_1 * 5.5 : [ 1] wm\wm_bullet_wood_2 * 5.5 : [ 1] wm\wm_bullet_wood_3 * 5.5 : [ 1] wm\wm_bullet_wood_4 * 5.5 : [ 1] wm\wm_bullet_wood_5 * 5.5 : [ 1] wm\wm_bullet_wood_6 * 5.5 : [ 1] wm\wm_bullet_wood_7 * 5.5 : [ 1] wm\wm_bullet_wood_8 * 5.5 : [ 1] wm\wm_bullet_wood_9 * 6.1 : [ 14] sky\af1_cloudy\cloudy_1#small * 6.1 : [ 40] sky\af1_cloudy\cloudy_2#small * 6.1 : [ 18] sky\af1_cloudy\cloudy_3#small * 6.1 : [ 14] sky\af1_cloudy\cloudy_5#small * 6.1 : [ 6] sky\af3_blowout\blowout1#small * 6.1 : [ 2] sky\af3_blowout\blowout1_1#small * 6.1 : [ 1] sky\af3_blowout\blowout2#small * 6.1 : [ 1] sky\af3_blowout\blowout2_night#small * 6.1 : [ 1] sky\af3_blowout\blowout3#small * 6.1 : [ 2] sky\af3_blowout\blowout3_1#small * 6.1 : [ 2] sky\af3_blowout\blowout3_1_night#small * 6.1 : [ 2] sky\af3_blowout\blowout3_2#small * 6.1 : [ 2] sky\af3_blowout\blowout3_2_night#small * 6.1 : [ 2] sky\af3_blowout\blowout3_3#small * 6.1 : [ 2] sky\af3_blowout\blowout3_3_night#small * 6.1 : [ 1] sky\af3_blowout\blowout3_night#small * 6.1 : [ 1] sky\af3_blowout\blowout4#small * 6.1 : [ 3] sky\af3_blowout\blowout4_1#small * 6.1 : [ 3] sky\af3_blowout\blowout4_1_night#small * 6.1 : [ 1] sky\af3_blowout\blowout4_night#small * 6.1 : [ 1] sky\af3_blowout\blowout5#small * 6.1 : [ 1] sky\af3_blowout\blowout5_night#small * 6.1 : [ 7] sky\af3_blowout\blowout5psi#small * 6.1 : [ 7] sky\af3_blowout\blowout5psi_night#small * 6.1 : [ 1] sky\af3_blowout\blowout6#small * 6.1 : [ 1] sky\af3_blowout\blowout6_night#small * 6.1 : [ 3] sky\af3_blowout\blowout7#small * 6.1 : [ 4] sky\af3_blowout\blowout7_night#small * 6.1 : [ 12] sky\af3_clear\00-00-fm#small * 6.1 : [ 8] sky\af3_clear\00-00-hm#small * 6.1 : [ 25] sky\af3_clear\00-00-nm#small * 6.1 : [ 12] sky\af3_clear\01-00-fm#small * 6.1 : [ 8] sky\af3_clear\01-00-hm#small * 6.1 : [ 37] sky\af3_clear\01-00-nm#small * 6.1 : [ 12] sky\af3_clear\02-00-fm#small * 6.1 : [ 8] sky\af3_clear\02-00-hm#small * 6.1 : [ 25] sky\af3_clear\02-00-nm#small * 6.1 : [ 12] sky\af3_clear\03-00-fm#small * 6.1 : [ 8] sky\af3_clear\03-00-hm#small * 6.1 : [ 12] sky\af3_clear\04-00-fm#small * 6.1 : [ 8] sky\af3_clear\04-00-hm#small * 6.1 : [ 33] sky\af3_clear\04-30#small * 6.1 : [ 33] sky\af3_clear\05-00#small * 6.1 : [ 33] sky\af3_clear\05-30#small * 6.1 : [ 66] sky\af3_clear\06-00#small * 6.1 : [ 33] sky\af3_clear\07-00#small * 6.1 : [ 33] sky\af3_clear\08-00#small * 6.1 : [ 33] sky\af3_clear\09-00#small * 6.1 : [ 33] sky\af3_clear\10-00#small * 6.1 : [ 33] sky\af3_clear\11-00#small * 6.1 : [ 33] sky\af3_clear\12-00#small * 6.1 : [ 33] sky\af3_clear\13-00#small * 6.1 : [ 33] sky\af3_clear\14-00#small * 6.1 : [ 33] sky\af3_clear\15-00#small * 6.1 : [ 33] sky\af3_clear\16-00#small * 6.1 : [ 33] sky\af3_clear\17-00#small * 6.1 : [ 33] sky\af3_clear\18-00#small * 6.1 : [ 33] sky\af3_clear\19-00#small * 6.1 : [ 66] sky\af3_clear\20-00#small * 6.1 : [ 33] sky\af3_clear\20-30#small * 6.1 : [ 33] sky\af3_clear\21-00#small * 6.1 : [ 33] sky\af3_clear\21-30#small * 6.1 : [ 12] sky\af3_clear\22-00-fm#small * 6.1 : [ 8] sky\af3_clear\22-00-hm#small * 6.1 : [ 12] sky\af3_clear\23-00-fm#small * 6.1 : [ 8] sky\af3_clear\23-00-hm#small * 6.1 : [ 5] sky\af3_cloudy\05-00#small * 6.1 : [ 10] sky\af3_cloudy\06-00#small * 6.1 : [ 10] sky\af3_cloudy\07-00#small * 6.1 : [ 18] sky\af3_cloudy\08-00#small * 6.1 : [ 23] sky\af3_cloudy\09-00#small * 6.1 : [ 11] sky\af3_cloudy\10-00#small * 6.1 : [ 11] sky\af3_cloudy\11-00#small * 6.1 : [ 18] sky\af3_cloudy\12-00#small * 6.1 : [ 10] sky\af3_cloudy\13-00#small * 6.1 : [ 36] sky\af3_cloudy\14-00#small * 6.1 : [ 28] sky\af3_cloudy\15-00#small * 6.1 : [ 10] sky\af3_cloudy\16-00#small * 6.1 : [ 18] sky\af3_cloudy\17-00#small * 6.1 : [ 20] sky\af3_cloudy\18-00#small * 6.1 : [ 5] sky\af3_cloudy\19-00#small * 6.1 : [ 10] sky\af3_cloudy\20-00#small * 6.1 : [ 11] sky\af3_foggy\06-00#small * 6.1 : [ 11] sky\af3_foggy\07-00#small * 6.1 : [ 19] sky\af3_foggy\09-00#small * 6.1 : [ 40] sky\af3_foggy\10-00#small * 6.1 : [ 10] sky\af3_foggy\11-00#small * 6.1 : [ 11] sky\af3_foggy\12-00#small * 6.1 : [ 27] sky\af3_foggy\13-00#small * 6.1 : [ 11] sky\af3_foggy\14-00#small * 6.1 : [ 19] sky\af3_foggy\15-00#small * 6.1 : [ 19] sky\af3_foggy\16-00#small * 6.1 : [ 11] sky\af3_foggy\17-00#small * 6.1 : [ 19] sky\af3_foggy\18-00#small * 6.1 : [ 11] sky\af3_foggy\19-00#small * 6.1 : [ 22] sky\af3_foggy\20-00#small * 6.1 : [ 12] sky\af3_partly\00-00-fm#small * 6.1 : [ 8] sky\af3_partly\00-00-hm#small * 6.1 : [ 25] sky\af3_partly\00-00-nm#small * 6.1 : [ 12] sky\af3_partly\01-00-fm#small * 6.1 : [ 8] sky\af3_partly\01-00-hm#small * 6.1 : [ 38] sky\af3_partly\01-00-nm#small * 6.1 : [ 12] sky\af3_partly\02-00-fm#small * 6.1 : [ 8] sky\af3_partly\02-00-hm#small * 6.1 : [ 24] sky\af3_partly\02-00-nm#small * 6.1 : [ 12] sky\af3_partly\03-00-fm#small * 6.1 : [ 8] sky\af3_partly\03-00-hm#small * 6.1 : [ 12] sky\af3_partly\04-00-fm#small * 6.1 : [ 8] sky\af3_partly\04-00-hm#small * 6.1 : [ 33] sky\af3_partly\04-30#small * 6.1 : [ 33] sky\af3_partly\05-00#small * 6.1 : [ 33] sky\af3_partly\05-30#small * 6.1 : [ 66] sky\af3_partly\06-00#small * 6.1 : [ 33] sky\af3_partly\07-00#small * 6.1 : [ 33] sky\af3_partly\08-00#small * 6.1 : [ 33] sky\af3_partly\09-00#small * 6.1 : [ 33] sky\af3_partly\10-00#small * 6.1 : [ 33] sky\af3_partly\11-00#small * 6.1 : [ 33] sky\af3_partly\12-00#small * 6.1 : [ 33] sky\af3_partly\13-00#small * 6.1 : [ 33] sky\af3_partly\14-00#small * 6.1 : [ 33] sky\af3_partly\15-00#small * 6.1 : [ 33] sky\af3_partly\16-00#small * 6.1 : [ 33] sky\af3_partly\17-00#small * 6.1 : [ 33] sky\af3_partly\18-00#small * 6.1 : [ 33] sky\af3_partly\19-00#small * 6.1 : [ 66] sky\af3_partly\20-00#small * 6.1 : [ 33] sky\af3_partly\20-30#small * 6.1 : [ 33] sky\af3_partly\21-00#small * 6.1 : [ 33] sky\af3_partly\21-30#small * 6.1 : [ 12] sky\af3_partly\22-00-fm#small * 6.1 : [ 8] sky\af3_partly\22-00-hm#small * 6.1 : [ 12] sky\af3_partly\23-00-fm#small * 6.1 : [ 8] sky\af3_partly\23-00-hm#small * 6.1 : [ 26] sky\af3_rainy\07-00#small * 6.1 : [ 31] sky\af3_rainy\09-00_19-00#small * 6.1 : [ 59] sky\af3_rainy\13-00#small * 6.1 : [ 24] sky\af3_rainy\15-00#small * 6.1 : [ 31] sky\af3_rainy\15-00-2#small * 6.1 : [ 44] sky\af3_rainy\16-00#small * 6.1 : [ 32] sky\af3_rainy\20-00#small * 8.1 : [ 1] pfx\pfx_flame_01 * 8.1 : [ 1] pfx\pfx_gologramma * 8.1 : [ 1] pfx\r_pop\shells\fake_shells * 10.7 : [ 1] pfx\pfx_electrostatic * 10.7 : [ 1] prop\prop_fake_bed_fireplace * 10.7 : [ 4] act\act_pseudodog_fur * 10.7 : [ 4] act\act_pseudodog_fur1 * 10.7 : [ 1] pfx\pfx_dist_glass3 * 10.7 : [ 1] pfx\pfx_smokepuffs2 * 10.7 : [ 1] pfx\pfx_sparks * 10.7 : [ 1] pfx\pfx_woodchips1 * 10.7 : [ 1] pfx\pfx_woodchips3 * 10.8 : [ 1] amik\weapons\trace_01 * 16.1 : [ 1] amik\weapons\flame\trace * 16.1 : [ 1] amik\weapons\trace * 16.1 : [ 1] fx\fx_gradient * 16.1 : [ 1] fx\fx_gradient1 * 16.1 : [ 1] fx\fx_volumefog1 * 16.1 : [ 1] pfx\pfx_flame * 16.1 : [ 1] pfx\pfx_flash_01 * 16.1 : [ 1] pfx\pfx_gradient * 16.1 : [ 1] pfx\pfx_gradient1 * 16.1 : [ 1] ui\ui_font_arial_14_1024 * 16.1 : [ 1] ui\ui_grid * 21.4 : [ 4] mtl\mtl_barrel_05 * 21.4 : [ 1] act\act_controller_hit1 * 21.4 : [ 1] pfx\pfx_anomaly_1 * 21.4 : [ 1] pfx\pfx_anomaly_16 * 21.4 : [ 1] pfx\pfx_anomaly_17 * 21.4 : [ 1] pfx\pfx_anomaly_19 * 21.4 : [ 1] pfx\pfx_anomaly_3 * 21.4 : [ 1] pfx\pfx_anomaly_4 * 21.4 : [ 1] pfx\pfx_anomaly_5 * 21.4 : [ 1] pfx\pfx_anomaly_8 * 21.4 : [ 1] pfx\pfx_anomaly_88 * 21.4 : [ 1] pfx\pfx_bloodsplash2 * 21.4 : [ 1] pfx\pfx_blurry_cloud * 21.4 : [ 1] pfx\pfx_brick * 21.4 : [ 1] pfx\pfx_light * 21.4 : [ 1] pfx\pfx_light1 * 21.4 : [ 1] pfx\pfx_light3 * 21.4 : [ 1] pfx\pfx_light4 * 21.4 : [ 1] pfx\pfx_lightning_01 * 21.4 : [ 1] pfx\pfx_lightning_02 * 21.4 : [ 1] pfx\pfx_ligth_6 * 21.4 : [ 1] pfx\pfx_plasma * 21.4 : [ 1] pfx\pfx_smoke_a * 21.4 : [ 1] pfx\pfx_smoke_b * 21.4 : [ 1] pfx\pfx_teleport * 21.4 : [ 1] pfx\pfx_test_textures * 21.5 : [ 1] fx\fx_rainsplash1 * 21.5 : [ 1] glow\glow_04 * 21.5 : [ 1] glow\glow_fire1 * 21.5 : [ 1] glow\glow_fire1_soc * 21.5 : [ 1] shoker_mod\explosions\firesmokeparticle * 21.5 : [ 1] wm\wm_blood_drop_1 * 21.5 : [ 1] wm\wm_blood_drop_2 * 21.5 : [ 1] wm\wm_grenade * 21.5 : [ 1] wm\wm_knife_dead * 21.5 : [ 1] wm\wm_knife_horiz * 21.5 : [ 1] wm\wm_knife_horiz_blood * 21.5 : [ 1] wm\wm_knife_wood * 21.5 : [ 1] wm\wm_knife_wood1 * 21.5 : [ 1] wm\wm_knife_wood2 * 21.5 : [ 1] amik\weapons\flame\trail * 28.3 : [ 1] artifact\artifact_anim_lightning * 32.1 : [ 1] fx\fx_lightning * 32.1 : [ 4] fx\fx_noise2 * 32.1 : [ 1] pfx\pfx_ani-smoke-01 * 32.1 : [ 1] pfx\pfx_cc_lighting_grad2 * 32.1 : [ 1] ui\ui_font_letter_16_1024 * 32.1 : [ 1] ui\ui_font_letter_18_1024 * 33.0 : [ 1] ui\ui_ani_cursor * 42.5 : [ 4] wpn\wpn_vog * 42.6 : [ 4] wpn\wpn_addon_scope_mark4_lens * 42.7 : [ 4] act\act_crow * 42.7 : [ 4] act\act_dog_red * 42.7 : [ 4] act\act_dogs_brown * 42.7 : [ 4] act\act_dogs_bulterer * 42.7 : [ 4] act\act_pseudodog * 42.7 : [ 1] act\act_pseudodog_soc * 42.7 : [ 4] act\act_ratn1 * 42.7 : [ 4] act\act_ratn2 * 42.7 : [ 4] act\act_ryukzaa * 42.7 : [ 4] act\act_ryukzad * 42.7 : [ 4] act\act_ryukzak * 42.7 : [ 4] act\act_scientist_head1 * 42.7 : [ 4] act\act_stalker_head_mask * 42.7 : [ 4] door\door_trader * 42.7 : [ 4] prop\prop_dangerbox_2 * 42.7 : [ 4] prop\prop_komp * 42.7 : [ 4] wood\wood_plank6 * 42.7 : [ 4] wpn\wpn_aksu_synth * 42.7 : [ 4] wpn\wpn_protecta_sights * 42.7 : [ 4] wpn\wpn_sig550_magazine * 42.7 : [ 4] wpn\wpn_sig550_magint * 42.7 : [ 4] wpn\wpn_sig550_rest * 42.7 : [ 1] pfx\pfx_anomaly_2 * 42.7 : [ 1] pfx\pfx_anomaly_23 * 42.7 : [ 1] pfx\pfx_anomaly_2_green * 42.7 : [ 1] pfx\pfx_anomaly_7 * 42.7 : [ 1] pfx\pfx_concretepuffs_01 * 42.7 : [ 1] pfx\pfx_lighting_stancia_01 * 42.7 : [ 1] pfx\pfx_lighting_stancia_02 * 42.7 : [ 1] pfx\pfx_smokepuffs1 * 42.7 : [ 1] shoker_mod\pfx\pfx_shells1 * 42.7 : [ 1] shoker_mod\pfx\pfx_shells2 * 42.8 : [ 4] artifact\artifact_mincer_meat * 42.8 : [ 3] artifact\artifact_myasorubka2 * 42.8 : [ 4] artifact\artifact_myasorubka3 * 42.8 : [ 4] item\item_medkit * 42.8 : [ 4] item\item_medkit_2 * 42.8 : [ 4] item\item_medkit_3 * 42.8 : [ 4] wpn\ammo\762x25_p * 42.8 : [ 4] wpn\wpn_bullet1_556 * 42.8 : [ 4] wpn\wpn_bullet1_939 * 42.8 : [ 1] lights\lights_cone_handing_lamp * 42.8 : [ 1] wm\wm_knife_horiz_blood1 * 42.8 : [ 1] wm\wm_knife_horiz_metal * 42.8 : [ 1] wm\wm_knife_horiz_ston * 48.1 : [ 76] sky\sky_cube_weapons * 64.1 : [ 1] amik\weapons\flash_02 * 64.1 : [ 1] amik\weapons\flash_04 * 64.1 : [ 4] artifact\artifact_val000 * 64.1 : [ 1] fx\fx_sun * 64.1 : [ 1] fx\fx_sun_fog * 64.1 : [ 1] fx\fx_sun_gradient * 64.1 : [ 1] fx\fx_sun_halo * 64.1 : [ 1] fx\fx_sun_morning * 64.1 : [ 1] fx\fx_thunderbolts_gradient * 64.1 : [ 1] fx\fx_thunderbolts_gradient_surge * 64.1 : [ 364] internal\internal_light_att * 64.1 : [ 728] internal\internal_light_attpoint * 64.1 : [ 4] item\item_medkit_4 * 64.1 : [ 4] item\kielbasa * 64.1 : [ 1] pfx\pfx_anomaly_18 * 64.1 : [ 1] pfx\pfx_skinsplash1 * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_graff_19_1024 * 64.1 : [ 1] ui\ui_font_graff_22_1024 * 64.1 : [ 1] ui\ui_font_hud_01 * 64.1 : [ 1] ui\ui_font_hud_02 * 64.1 : [ 1] ui\ui_hud_grenade_mark * 64.1 : [ 1] ui\ui_hud_hit_mark * 64.1 : [ 4] wpn\wpn_addon_scope_kobra_lens * 85.3 : [ 1] pfx\pfx_anomaly_6 * 85.3 : [ 1] pfx\pfx_anomaly_9 * 85.3 : [ 4] act\act_face_mask_03 * 85.3 : [ 4] act\act_face_mask_04 * 85.3 : [ 4] act\act_face_mask_05 * 85.3 : [ 4] act\act_face_mask_06 * 85.3 : [ 4] act\act_face_mask_08 * 85.3 : [ 4] act\act_face_zombie_01 * 85.3 : [ 4] act\act_face_zombie_02 * 85.3 : [ 4] act\act_face_zombie_03 * 85.3 : [ 4] act\act_faces_1_03 * 85.3 : [ 4] act\act_stalker_freedom3a * 85.3 : [ 4] act\act_stalker_soldier_2 * 85.3 : [ 4] wpn\wpn_sig550_lucky_barrel * 85.3 : [ 4] wpn\wpn_sig550_lucky_front * 85.3 : [ 4] act\act_ryukzaf * 85.3 : [ 6] prop\prop_voda1 * 85.5 : [ 4] wpn\ammo\762x39_fmj * 85.5 : [ 4] wpn\wpn_addon_rail * 85.5 : [ 4] wpn\wpn_bullet1_545 * 85.5 : [ 4] artifact\artifact_pustishka * 85.5 : [ 1] artifact\artifact_sopli * 85.5 : [ 5] artifact\artifact_sopli2 * 85.5 : [ 4] glow\glow_ghost * 85.5 : [ 1] glow\glow_orange * 85.5 : [ 1] glow\glow_orange_bright * 85.5 : [ 1] glow\glow_white * 85.5 : [ 1] glow\glow_yellow * 85.5 : [ 4] r_pop\pkm\decals * 85.5 : [ 1] wm\wm_blood_1 * 85.5 : [ 1] wm\wm_blood_10 * 85.5 : [ 1] wm\wm_blood_11 * 85.5 : [ 1] wm\wm_blood_1_1 * 85.5 : [ 1] wm\wm_blood_1_2 * 85.5 : [ 1] wm\wm_blood_1_3 * 85.5 : [ 1] wm\wm_blood_1_4 * 85.5 : [ 1] wm\wm_blood_1_5 * 85.5 : [ 1] wm\wm_blood_2 * 85.5 : [ 1] wm\wm_blood_3 * 85.5 : [ 1] wm\wm_blood_4 * 85.5 : [ 1] wm\wm_blood_5 * 85.5 : [ 1] wm\wm_blood_6 * 85.5 : [ 1] wm\wm_blood_7 * 85.5 : [ 1] wm\wm_blood_8 * 85.5 : [ 1] wm\wm_blood_9 * 85.5 : [ 1] wm\wm_blood_drop_3 * 85.5 : [ 1] wm\wm_blood_drop_4 * 85.5 : [ 1] wm\wm_bullet_glass01 * 85.5 : [ 1] wm\wm_bullet_glass02 * 85.5 : [ 1] wm\wm_bullet_glass03 * 85.5 : [ 1] wm\wm_bullet_glass04 * 85.6 : [ 3] fx\fx_komp_screen_2 * 128.1 : [ 4] act\act_arm_sviter_1 * 128.1 : [ 4] item\chleb * 128.1 : [ 1] map\map_hospital * 128.1 : [ 1] pfx\pfx_shells1 * 128.1 : [ 1] pfx\pfx_shells2 * 128.1 : [ 1] shoker_mod\pfx\pfx_ak_shells_1 * 128.1 : [ 1] ui\ui_font_graff_32_1024 * 128.1 : [ 1] ui\ui_font_letter_25_1024 * 170.6 : [ 4] act\act_ca4 * 170.6 : [ 4] act\act_gasmas2 * 170.6 : [ 4] act\act_gasmas5 * 170.6 : [ 1] act\act_krovosos_2_soc * 170.6 : [ 4] act\act_krovosos_3 * 170.6 : [ 4] act\act_neutra2e * 170.6 : [ 4] act\act_pseudodog1 * 170.6 : [ 4] act\act_scientist * 170.6 : [ 4] act\act_scientist_suit_green * 170.6 : [ 4] act\act_scientist_suit_orang * 170.6 : [ 4] act\act_scientist_suit_red * 170.6 : [ 4] act\act_stalker_bandit_2 * 170.6 : [ 4] act\act_stalker_bandit_3 * 170.6 : [ 4] act\act_stalker_dolgexo4a * 170.6 : [ 4] act\act_stalker_dolgexo4b * 170.6 : [ 4] act\act_stalker_dolgexo4c * 170.6 : [ 4] act\act_stalker_dolgexo_4 * 170.6 : [ 4] act\act_stalker_dolgzom2a * 170.6 : [ 4] act\act_stalker_dolgzom_2 * 170.6 : [ 4] act\act_stalker_freedom4a * 170.6 : [ 4] act\act_stalker_freedom_2 * 170.6 : [ 4] act\act_stalker_freedom_4 * 170.6 : [ 4] act\act_stalker_hero * 170.6 : [ 4] act\act_stalker_merc_2 * 170.6 : [ 4] act\act_stalker_merc_4 * 170.6 : [ 4] act\act_stalker_mercen2b * 170.6 : [ 4] act\act_stalker_mercen_2 * 170.6 : [ 4] act\act_stalker_mercexo4a * 170.6 : [ 4] act\act_stalker_neutral1a * 170.6 : [ 4] act\act_stalker_neutral1b * 170.6 : [ 4] act\act_stalker_neutral1d * 170.6 : [ 4] act\act_stalker_neutral1e * 170.6 : [ 4] act\act_stalker_neutral1f * 170.6 : [ 4] act\act_stalker_neutral2a * 170.6 : [ 4] act\act_stalker_neutral2c * 170.6 : [ 4] act\act_stalker_neutral2f * 170.6 : [ 4] act\act_stalker_neutral_1 * 170.6 : [ 4] wpn\wpn_ak74m_gp * 170.6 : [ 4] wpn\wpn_ak74m_mag * 170.6 : [ 4] wpn\wpn_ammo * 170.6 : [ 4] wpn\wpn_beretta_sk1 * 170.6 : [ 4] wpn\wpn_bolt * 170.6 : [ 4] wpn\wpn_fort17 * 170.6 : [ 4] wpn\wpn_fort_1 * 170.6 : [ 4] wpn\wpn_fort_2 * 170.6 : [ 4] wpn\wpn_fort_3 * 170.6 : [ 4] wpn\wpn_grenade_40mm * 170.6 : [ 4] wpn\wpn_sig550_lucky_receiver * 170.6 : [ 4] wpn\wpn_sig550_mag * 170.6 : [ 4] wpn\wpn_sig550_scope * 170.6 : [ 4] wpn\wpn_sig550_stock * 170.6 : [ 4] wpn\wpn_svd_mag * 170.6 : [ 4] wpn\wpn_vssk_sil * 170.6 : [ 5] act\act_puh * 170.8 : [ 4] item\item_ustroystva * 170.8 : [ 4] wpn\wpn_addon_rail_1 * 170.8 : [ 4] wpn\wpn_addon_scope_docter_sight * 170.8 : [ 4] wpn\wpn_fn2000_lens * 170.8 : [ 4] wpn\wpn_usas12_mag * 170.8 : [ 4] wpn\wpn_addon_sil_57 * 170.8 : [ 4] kdm_ammo\ammo_57x28\ammo_5.7x28_ap * 170.8 : [ 1] map\map_l08u_brainlab * 172.1 : [ 4] sap\sap_paytina * 172.1 : [ 4] sap\sap_paytina_01 * 172.1 : [ 4] sap\sap_paytina_02 * 172.1 : [ 4] sap\sap_paytina_03 * 172.1 : [ 4] sap\sap_paytina_04 * 256.1 : [ 4] act\act_arm_bandit * 256.1 : [ 4] act\act_arm_ecologists * 256.1 : [ 4] artifact\artifact_val005 * 256.1 : [ 4] artifact\artifact_val013 * 256.1 : [ 4] artifact\artifact_val024 * 256.1 : [ 4] artifact\artifact_val025 * 256.1 : [ 4] artifact\artifact_val027 * 256.1 : [ 4] artifact\artifact_val028 * 256.1 : [ 4] artifact\artifact_val029 * 256.1 : [ 4] artifact\artifact_val031 * 256.1 : [ 4] artifact\artifact_val033 * 256.1 : [ 4] artifact\artifact_val036 * 256.1 : [ 3] item\item_detector_2_segment * 256.1 : [ 4] sap\sap_sand * 256.1 : [ 4] sap\sap_toxic * 256.1 : [ 4] sap\sap_toxic_00 * 256.1 : [3082] sky\sky_oblaka * 256.1 : [ 1] ui\ds_mod_news_icon * 256.1 : [ 1] ui\ui_font_graff_50_1024 * 341.1 : [ 4] act\act_scientist_suit_blues * 341.1 : [ 4] act\act_scientist_suit_brown * 341.1 : [ 4] act\act_stalker_ecologb_1 * 341.1 : [ 4] act\act_stalker_freedom2a * 341.1 : [ 4] act\act_stalker_neutral2b * 341.1 : [ 6] wpn\wpn_gauss * 341.1 : [ 6] wpn\wpn_upgrade * 341.1 : [ 4] wpn\wpn_usp_match * 341.5 : [ 4] wpn\addons\pistolsil\sil * 341.5 : [ 4] wpn\wpn_addon_deagle_comp * 341.5 : [ 4] wpn\wpn_addon_lastochka * 341.5 : [ 4] wpn\wpn_addon_sil_9a91 * 341.5 : [ 6] wpn\wpn_addon_sil_9mm * 341.5 : [ 4] wpn\wpn_addon_sil_aps * 341.5 : [ 4] wpn\wpn_famas_rail * 341.5 : [ 4] wpn\wpn_sr25_silencer * 341.5 : [ 4] item\item_detector_2 * 341.5 : [ 1] map\map_labx8 * 341.5 : [ 1] shoker_mod\explosions\explosion_smoke01 * 341.5 : [ 1] wpn\wpn_addon_scope_lens_red_dot * 341.5 : [ 1] shoker_mod\pfx\pfx_smoke_1 * 378.1 : [ 4] sap\sap_glass * 378.1 : [ 4] sap\sap_gubka * 378.1 : [ 4] sap\sap_paytina_def * 384.1 : [ 4] wpn\wpn_addon_ak_gazootvod_ris_rail * 468.9 : [ 1] amk\arts\ear * 512.1 : [ 1] map\map_aes_1 * 512.1 : [ 1] map\map_aes_2 * 512.1 : [ 1] map\map_l04_darkvalley * 512.1 : [ 1] map\map_l05_bar * 512.1 : [ 1] map\map_l06_rostok * 512.1 : [ 1] map\map_limansk * 512.1 : [ 1] pfx\pfx_ani-fire01 * 512.1 : [ 1] pfx\pfx_cc_lightings * 512.1 : [ 1] pfx\pfx_explotions_3 * 512.1 : [ 1] pfx\r_pop\shells\12ga * 512.1 : [ 1] pfx\r_pop\shells\45acp * 512.1 : [ 1] pfx\r_pop\shells\545x39 * 512.1 : [ 1] pfx\r_pop\shells\556x45 * 512.1 : [ 1] pfx\r_pop\shells\762x39 * 512.1 : [ 1] pfx\r_pop\shells\762x51 * 512.1 : [ 1] pfx\r_pop\shells\762x54 * 512.1 : [ 1] pfx\r_pop\shells\9x18 * 512.1 : [ 1] pfx\r_pop\shells\9x19 * 512.1 : [ 1] pfx\r_pop\shells\9x39 * 512.1 : [ 1] shoker_mod\pfx\pfx_shells3 * 512.1 : [ 1] ui\ui_npc_unique_4 * 512.1 : [ 4] wpn\wpn_addon_scope_acog * 626.0 : [ 3] amk\arts\atom_1 * 626.0 : [ 3] amk\arts\atom_2 * 626.0 : [ 3] amk\arts\atom_3 * 626.0 : [ 3] amk\arts\atom_4 * 626.0 : [ 1] amk\arts\atom_center * 626.0 : [ 1] amk\arts\chelust * 626.0 : [ 1] amk\arts\fonar * 626.0 : [ 3] amk\arts\fonar_self * 626.0 : [ 1] amk\arts\repei_1 * 626.0 : [ 1] amk\arts\zhelch * 682.2 : [ 4] act\act_gasmask * 682.2 : [ 4] wpn\wpn_abakan * 682.2 : [ 4] wpn\wpn_ak74 * 682.2 : [ 4] wpn\wpn_ak74_poly * 682.2 : [ 4] wpn\wpn_ak74_sk1 * 682.2 : [ 4] wpn\wpn_ak74_sk2 * 682.2 : [ 4] wpn\wpn_ak74_sk3 * 682.2 : [ 4] wpn\wpn_ak74m * 682.2 : [ 4] wpn\wpn_ak74m_body * 682.2 : [ 4] wpn\wpn_ak74m_camo * 682.2 : [ 4] wpn\wpn_ak74m_sk1 * 682.2 : [ 4] wpn\wpn_ak74m_sk2 * 682.2 : [ 4] wpn\wpn_aksu * 682.2 : [ 4] wpn\wpn_aksu_sk1 * 682.2 : [ 4] wpn\wpn_aksu_sk2 * 682.2 : [ 4] wpn\wpn_aksu_sk3 * 682.2 : [ 4] wpn\wpn_beretta * 682.2 : [ 4] wpn\wpn_binokl * 682.2 : [ 4] wpn\wpn_colt1911 * 682.2 : [ 4] wpn\wpn_colt1911_sk1 * 682.2 : [ 4] wpn\wpn_colt1911_sk2 * 682.2 : [ 4] wpn\wpn_colt1911_sk3 * 682.2 : [ 4] wpn\wpn_desert_eagle * 682.2 : [ 4] wpn\wpn_desert_eagle_nimble * 682.2 : [ 4] wpn\wpn_desert_eagle_sk1 * 682.2 : [ 4] wpn\wpn_g36 * 682.2 : [ 4] wpn\wpn_g36c * 682.2 : [ 4] wpn\wpn_g36k * 682.2 : [ 4] wpn\wpn_grenade_f1 * 682.2 : [ 4] wpn\wpn_groza * 682.2 : [ 4] wpn\wpn_groza_grenade_launcher * 682.2 : [ 4] wpn\wpn_knife * 682.2 : [ 4] wpn\wpn_l85 * 682.2 : [ 4] wpn\wpn_mp5 * 682.2 : [ 4] wpn\wpn_mp5sd * 682.2 : [ 4] wpn\wpn_pb * 682.2 : [ 4] wpn\wpn_pb_sk1 * 682.2 : [ 4] wpn\wpn_pm * 682.2 : [ 4] wpn\wpn_pm_actor * 682.2 : [ 4] wpn\wpn_pm_sk1 * 682.2 : [ 4] wpn\wpn_pmm * 682.2 : [ 4] wpn\wpn_protecta * 682.2 : [ 4] wpn\wpn_rg6 * 682.2 : [ 4] wpn\wpn_rpg-7 * 682.2 : [ 4] wpn\wpn_sig-p220 * 682.2 : [ 4] wpn\wpn_sig-p220_sk1 * 682.2 : [ 4] wpn\wpn_sig-p220_sk2 * 682.2 : [ 4] wpn\wpn_sig550 * 682.2 : [ 4] wpn\wpn_spas12 * 682.2 : [ 4] wpn\wpn_svd_body * 682.2 : [ 4] wpn\wpn_svd_grips * 682.2 : [ 6] wpn\wpn_toz-34 * 682.2 : [ 6] wpn\wpn_toz-34_sk1 * 682.2 : [ 4] wpn\wpn_usp * 682.2 : [ 4] wpn\wpn_vss * 682.2 : [ 4] wpn\wpn_vssk * 682.2 : [ 4] wpn\wpn_walter99 * 682.8 : [ 4] wpn\wpn_addon_gl_gp25 * 682.8 : [ 4] wpn\wpn_addon_grenade_launcher_ag36 * 682.8 : [ 4] wpn\wpn_addon_mount_mtk83 * 682.8 : [ 4] wpn\wpn_addon_mp5_mount * 682.8 : [ 4] wpn\wpn_addon_scope_1p29 * 682.8 : [ 4] wpn\wpn_addon_scope_9x_scope * 682.8 : [ 4] wpn\wpn_addon_scope_ac10632 * 682.8 : [ 4] wpn\wpn_addon_scope_ac11090 * 682.8 : [ 4] wpn\wpn_addon_scope_aimpoint_micro_t1 * 682.8 : [ 4] wpn\wpn_addon_scope_ekp-8-02 * 682.8 : [ 4] wpn\wpn_addon_scope_eotech * 682.8 : [ 4] wpn\wpn_addon_scope_l96 * 682.8 : [ 4] wpn\wpn_addon_scope_m98b * 682.8 : [ 4] wpn\wpn_addon_scope_mark4 * 682.8 : [ 4] wpn\wpn_addon_scope_pks-07 * 682.8 : [ 4] wpn\wpn_addon_scope_po4x34 * 682.8 : [ 4] wpn\wpn_addon_scope_wa2000 * 682.8 : [ 4] wpn\wpn_addon_sil_45 * 682.8 : [ 4] wpn\wpn_addon_sil_atg * 682.8 : [ 4] wpn\wpn_addon_sil_kzrzp * 682.8 : [ 4] wpn\wpn_addon_sil_nato * 682.8 : [ 4] wpn\wpn_addon_sil_pbs1 * 682.8 : [ 4] wpn\wpn_addon_sil_pbs4 * 682.8 : [ 4] wpn\wpn_addon_sil_tgp-a * 682.8 : [ 4] wpn\wpn_addon_sil_vihr * 682.8 : [ 4] wpn\wpn_addon_usp_match * 682.8 : [ 4] wpn\wpn_ak100_grips * 682.8 : [ 4] wpn\wpn_ak101_mag * 682.8 : [ 4] wpn\wpn_ak_grips * 682.8 : [ 4] wpn\wpn_ak_priklad * 682.8 : [ 4] wpn\wpn_akm_mag * 682.8 : [ 4] wpn\wpn_aks_underfolder * 682.8 : [ 4] wpn\wpn_bullet1 * 682.8 : [ 4] wpn\wpn_g3_mount * 682.8 : [ 4] wpn\wpn_hk416_sights * 682.8 : [ 4] wpn\wpn_m16_carryhandle * 682.8 : [ 4] wpn\wpn_p90_sights * 682.8 : [ 4] wpn\wpn_rpk_mag * 682.8 : [ 4] wpn\wpn_saiga * 682.8 : [ 4] wpn\wpn_usas12 * 682.8 : [ 4] wpn\wpn_vepr12_attach * 682.8 : [ 4] wpn\wpn_vsk94_butt * 705.4 : [ 1] ui\ui_noise * 768.1 : [ 14] sky\af1_cloudy\cloudy_1 * 768.1 : [ 40] sky\af1_cloudy\cloudy_2 * 768.1 : [ 18] sky\af1_cloudy\cloudy_3 * 768.1 : [ 14] sky\af1_cloudy\cloudy_5 * 768.1 : [ 6] sky\af3_blowout\blowout1 * 768.1 : [ 2] sky\af3_blowout\blowout1_1 * 768.1 : [ 1] sky\af3_blowout\blowout2 * 768.1 : [ 1] sky\af3_blowout\blowout2_night * 768.1 : [ 1] sky\af3_blowout\blowout3 * 768.1 : [ 2] sky\af3_blowout\blowout3_1 * 768.1 : [ 2] sky\af3_blowout\blowout3_1_night * 768.1 : [ 2] sky\af3_blowout\blowout3_2 * 768.1 : [ 2] sky\af3_blowout\blowout3_2_night * 768.1 : [ 2] sky\af3_blowout\blowout3_3 * 768.1 : [ 2] sky\af3_blowout\blowout3_3_night * 768.1 : [ 1] sky\af3_blowout\blowout3_night * 768.1 : [ 1] sky\af3_blowout\blowout4 * 768.1 : [ 3] sky\af3_blowout\blowout4_1 * 768.1 : [ 3] sky\af3_blowout\blowout4_1_night * 768.1 : [ 1] sky\af3_blowout\blowout4_night * 768.1 : [ 1] sky\af3_blowout\blowout5 * 768.1 : [ 1] sky\af3_blowout\blowout5_night * 768.1 : [ 7] sky\af3_blowout\blowout5psi * 768.1 : [ 7] sky\af3_blowout\blowout5psi_night * 768.1 : [ 1] sky\af3_blowout\blowout6 * 768.1 : [ 1] sky\af3_blowout\blowout6_night * 768.1 : [ 3] sky\af3 |
nork
Отправлено: 19-Ноя-2017 06:20
(спустя 2 часа 35 минут)
сборка хорошая !!!!! качал Яндекс архив . торента не нашел . доктор на болоте лежал убитый , но ключ и задание дал
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boch2005
Отправлено: 21-Ноя-2017 07:30
(спустя 2 дня 1 час)
Станьте кто нибудь на раздачу кнопка заработала
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cirik53
Отправлено: 21-Ноя-2017 09:13
(спустя 1 час 42 минуты)
зачем выставлять, если не качается
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Avandsan
Отправлено: 21-Ноя-2017 12:57
(спустя 3 часа)
Termit214
Отправлено: 22-Ноя-2017 21:21
(спустя 18 часов)
Подскажите,как пользоваться быстрым перемещением. Кликаю правой кнопкой на домике,но ничего не выходит.
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Avandsan
Отправлено: 23-Ноя-2017 06:53
(спустя 9 часов)
3738Подскажите,как пользоваться быстрым перемещением. Кликаю правой кнопкой на домике,но ничего не выходит.
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Termit214
Отправлено: 23-Ноя-2017 18:49
(спустя 11 часов)
У меня в опциях,нет такой настройки.Я искал.
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Avandsan
Отправлено: 24-Ноя-2017 10:44
(спустя 15 часов)
Termit214
Быстрые переходы работают только на тех локациях и базах где ты уже побывал и если ты не перегружен и нет рядом врагов (вроде так было раньше в СоС ,а и если нет облучения радиацией ) иногда они нечетко работают...можно выбрать другую точку на ней щелкнуть - если открывается менюшка перейти,то опять по той куда тебе нужно . |
vovalazukuv
Отправлено: 25-Ноя-2017 20:22
(спустя 1 день 9 часов)
Добрый день! А этот мод на игру надо устанавливать, или это уже игра?
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Новый Антипапа
Отправлено: 26-Ноя-2017 11:57
(спустя 15 часов)
Зарегестрировался чтобы скачать этот мод
Надеюсь не зря ) |
Avandsan
Отправлено: 26-Ноя-2017 12:20
(спустя 23 минуты)
3753Добрый день! А этот мод на игру надо устанавливать, или это уже игра?
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Demons976
Отправлено: 18-Янв-2018 02:46
(спустя 1 месяц 21 день)
Скачал, распаковал, кликнул Stalker-CoC. Ругнулся про СоР, как было написано, нажал соответствующий ключ. Снова кликнул Stalker-CoC, предложил от чьего имени запускать. Пробовал и от пользователя и от админа, ничего не происходит(((
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